(http://www.xbox.com/en-US/live/projectnatal/Have you ever wished that the future ahead held the possibility that we would be able to use purely our very own bodies to be the controlling factor when navigating a peripheral device?  Better yet, how about being able to do this in your online/offline gaming experience?  As technology has advanced over the years, we now have consoles and devices that have enabled us to be more involved in our gaming experience.  The first experience of this kind was made available to us in 2006 when the Nintendo Wii was introduced.  At an affordable price of $200 anyone was able to experience this new type of interactive gaming experience from the enjoyment of their own homes.  But even the Wii required a Wii Remote or Nunchuck to make this experience even possible.  To this day no company has yet to provide a gaming experience where we use only our bodies to control the way we play our games.

(http://www.xbox.com/en-US/live/projectnatal/Have you ever wished that the future ahead held the possibility that we would be able to use purely our very own bodies to be the controlling factor when navigating a peripheral device?  Better yet, how about being able to do this in your online/offline gaming experience?  As technology has advanced over the years, we now have consoles and devices that have enabled us to be more involved in our gaming experience.  The first experience of this kind was made available to us in 2006 when the Nintendo Wii was introduced.  At an affordable price of $200 anyone was able to experience this new type of interactive gaming experience from the enjoyment of their own homes.  But even the Wii required a Wii Remote or Nunchuck to make this experience even possible.  To this day no company has yet to provide a gaming experience where we use only our bodies to control the way we play our games. 

 

That future is finally here with Project Natal (PN) exclusively for the Xbox 360.  Announced this year at the E3 Gaming Convention PN said to be a revolutionary new way to control your gaming experience with no controller required.  See a ball on the screen? Go ahead and kick it, hit it, trap it or even catch it.  Want to buzz in on a television game show setting? Smack your fist into your hand. Want to share a drawing with an in-game avatar? Draw it and then hold it up to the Natal camera to load it into your Xbox System.  PN enables the gamer to control and interact with the Xbox 360 without the need to touch a game controller through a natural user interface using gestures, spoken commands, or presented objects and images.

         

PN is a wide horizontal device connected to a small circular base with a ball joint pivot, and is designed to be positioned lengthwise above or below your television. The device features a RGB camera, depth sensor and multi-array microphone running proprietary software which provides full-body motion capture, facial recognition, and voice recognition capabilities. PN’s built-in microphone enables the Xbox 360 to conduct acoustic source localization and ambient noise suppression, allowing for things such as headset-free party chat over Xbox Live. The onboard camera depth sensor consists of an infrared projector combined with a monochrome CMOS sensor allowing PN to “see” in 3D under any ambient light condition.  The sensing range of the depth sensor is adjustable automatically calibrating the player’s playing field by learning the player’s actual physical environment before gameplay.

       

 

If you know how to move your hands, shake your hips or can speak out your commands, you too can experience this life changing game experience!  Project Natal is expected to arrive in stores just in time for the 2010 Holiday Season.  Be on the lookout for the latest and more updates on Project Natal from your #1 Gaming Source in Seattle, E-Gamerz!

LEAVE A REPLY

Please enter your comment!
Please enter your name here