(www.medalofhonor.com)  Rate M for Mature by ESRB.  The sacrifices of soldiers, past and present, are a common sight in film, however there is a certain aspect that is missing from a completely real experience from a film. That experience has been translated to games, which is the basic idea behind series such as Medal of Honor. Inspired by the events of World War II, the series showcases the many sacrifices that occur from behind and on the frontlines.  The series has carried with it, an authentic recreation of battles by basing their stories on battlefield reports in exacting detail. In previous installments the Medal of Honor series only focused on historic battles, while the trend has shifted towards more modern and topical conflicts. This latest installment is a reboot of the series, bringing it to modern times.

(www.medalofhonor.com)  Rate M for Mature by ESRB.  The sacrifices of soldiers, past and present, are a common sight in film, however there is a certain aspect that is missing from a completely real experience from a film. That experience has been translated to games, which is the basic idea behind series such as Medal of Honor. Inspired by the events of World War II, the series showcases the many sacrifices that occur from behind and on the frontlines.  The series has carried with it, an authentic recreation of battles by basing their stories on battlefield reports in exacting detail. In previous installments the Medal of Honor series only focused on historic battles, while the trend has shifted towards more modern and topical conflicts. This latest installment is a reboot of the series, bringing it to modern times.

 

Presentation:
The story begins with you, a deep undercover soldier in the American military, driving along a dusty road in Afghanistan about to rendezvous with an informant from within the Taliban. Without warning, you’re ambushed, and left to fight off an entire village while searching for your contact who has been compromised and in serious trouble.
The game makes no secret about it being part of the real world and of recent history. The single player campaign was modeled on the events that took place during Operation Anaconda, executed by coalition forces against the Taliban, and the insurgents.
Other missions will have you in the control of a specialist in the Army Rangers, and finally a SEAL operative roaming the mountains of Afghanistan. There’s an equally varied mix of roles that you will play, and the game never makes any one part of it the focus of all your attention. It certainly separates itself from the rest of the FPS genre by establishing itself well as an outstanding storyteller.

       

Graphics:
The environments all seem real enough to create the correct atmosphere of a desperate battlefield, but it won’t give you much time to absorb the environment as you are constantly dodging all the bullets flying around. The snow effects and trees all feel solid, and not simply a backdrop that your character will run out over.
Character models see and feel as though they have actual weight behind it, rather than looking like loose polygons. Even faces have been given a good amount of detail, without having to resort to masks for extras. All gun models are faithfully recreated, however the attention isn’t so much on the weapons, but on the actual authenticity of the locales and missions. The destructible buildings and environments give a sense insecurity and desperation as you run from cover to cover.

Sounds:
During battles, you will hear bullets flying all around you, keeping you moving, while also trying to move forward. You will hear the opposing forces barking commands to each other in Farsi, while your team will update their status all the same. Explosions in the background echo throughout the valleys and strongholds reminding you that this is a place where you do not belong. The game graphically recreates the authenticity of the battlefield with it directional sounds. You’ll often hear idle radio chatter that may serve as a heads up to you, or from your teammates spotting enemies before they take you down. An innovative approach to the team based work that is the backbone of any military strategy.

       

Gameplay:
The game features a typical FPS style game. You’ll have some context sensitive moments in the game where you’ll need to tap X to move on, and be given the helm of an aerial strike marker to rain missiles down on the opposing forces. All these are mechanics we’ve grown accustomed to in previous times. You won’t need to swap weapons a lot of time because of the amount of ammo you can carry, and you can also request ammo from your teammates. Note the plenty of destructible objects that don’t give a lot of security for your life.

Game modes separate from the single player campaign in include a time attack mode called Tier 1, which takes you through the same campaign missions under a watchful clock. You can delay the clock by displaying excellent marksmanship.

Online modes include the usual team deathmatch, domination, and an objective based battlefield type called Objective Raid. Objective Raid is similar to Killzone 2’s objective modes. There is also a hardcore mode, however it removes HUD, but does not seem to show a great increase in damage that is prevalent in other FPS games. Word of a new multiplayer mode called Cleansweep has been announced, a mode similar to a team based King of the Hill style mode, sure to create variety.
Your online characters are divided into three classes, Rifleman, Special ops, and Sniper. Each class has its own set of weapons and ranking up unlocks extra attachments and more weapons. You can also unlock special skins to go along with your rank, however it makes you a much more valuable target when playing, and when you’re gunned down.

Innovation:
While the game doesn’t reveal a lot of new aspects of gameplay, it does bring a more immersive structure and story to the series. While it certainly separates itself from the rest of the FPS genre, it also distances itself well as an outstanding storyteller.

       

Longevity:
The single player mode on normal took me two days to complete. However to fully complete all aspects, including higher difficulty modes should take a heavy player about a week to complete. For the more casual, most likely a month or two, as well as earning all trophies/achievement points. Multiplayer should last a while, getting to max rank on all classes.

Conclusion:
Medal of Honor has great story and a solid multiplayer. The amount of support that EA is putting behind the game it won’t be going away soon.

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