SoulCalibur V (www.soulcalibur.com) Rated T for Teen by ESRB. The eternal battle between good and evil, light and dark, is a classic story retold many times throughout history. One fighting game franchise that captures such a story is the SoulCalibur series, especially with their latest installment, SoulCalibur V.

SoulCalibur V SoulCalibur V (www.soulcalibur.com) Rated T for Teen by ESRB. The eternal battle between good and evil, light and dark, is a classic story retold many times throughout history. One fighting game franchise that captures such a story is the SoulCalibur series, especially with their latest installment, SoulCalibur V.

 

 

Presentation:
The game is set in a knight and monster fantasy world, in which the characters align with the side for the battle of good, or the battle of evil. The story of SoulCalibur V follows the “Chosen One” by the soul blade, on his conquest to defeat Nightmare and the “Soul Edge”. The story is presented in wonderful detail, and really immerses you into the opposing forces at play in SoulCalibur V. It’s an ancient atmosphere that works incredibly well in this installment.

The favorites of SoulCalibur are back, including Ivy, Astaroth, Lizard Man, and many more, as well as a few new faces. The characters are presented in even more detail this time around, and feature some much different styling. Astaroth is more mechanical and cyborg looking than in previous titles, and Icy has aged quite a bit in comparison to other SoulCalibur games. Both the artistic and the fighting styles of each character are unique, which makes it very easy to identify each of them. I think the characters look their best yet in SoulCalibur V.

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Graphics:
SoulCalibur V has gorgeous 3D planes for the players to fight upon. From underground cell and torn battlefields to burning cities, each stage is dynamically different. They do, however, all share a somewhat ancient or historical vibe. Such is the style of SoulCalibur: simultaneously historical and graceful. The characters reflect this style as well, from chain link armor, to elaborate costumes, and even with their ancient (yet slick) swords, whips, and shields.

The flow of the character’s movements in SoulCalibur V is very well done and articulated. Each character feels different, evaluating such factors as weight, speed, and overall fighting style. You can actually feel the weight and force of each strike or stab with your sword, but also are able to time block attacks very well, thanks to the refined character fighting system that this game offers.

Sounds:
Each character in SoulCalibur V is brought to life not just through fighting and style, but also through voice acting. As you battle, each character will let out grunts, screams, battle cries, taunts, etc. The voices all sound very authentic throughout the fights, and never get too annoying, which was a worry for me, when I first started to play it. The other voice acting piece that sounds awesome is the announcer. The announcer has this deep, booming voice that really adds to the glory of winning or to the shame of losing the battle.

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Gameplay:
If you’ve played SoulCalibur before, then you’ll be right at home with the style of the game; if not, then you might want to take some time to play through some practice rounds to get used to its somewhat unique controls. It doesn’t take long, but it does take some practice to figure out how to rotate around your fighting plane, as well as to work without a jump button. But these are minor items, and SoulCalibur V is still a wonderfully constructed fighting system,

What really feels solid this time around is SoulCalibur V’s online fighting system. It’s much more refined and adds in a very cool global colosseo mode. This new mode has a massive lobby for up to 50 players to chat or challenge one another to battles, most of which are just casual matches. There are ranked matches, too, so there’s plenty of fun to be had online. A really nice feature I like is that each player is identified by a card, sort of like an ID, that shows your battle record, stats, etc. so you have a nice profile of who you are playing with.

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Innovations:
While this is SoulCalibur V, and technically the sixth installment of the game, the formula here doesn’t feel old, it’s been freshened up, polished, and some brand new armor put on. They did away with some things from SoulCalibur IV, such as the deteriorating armor system, and added new things like a “hyper gauge” system, which allows you to unleash powerful combos as you build up.

Conclusion:
SoulCalibur V looks great, plays great, and feels great. It’s a very welcome addition into the SoulCalibur franchise. It won’t get old fast, thanks to the healthy online modes and wonderfully done story mode, as well as arcade mode, to top it all off. It’s got all the right things to satisfy those who are fond of fighting games, yet might be looking for something a little bit slower pace than Marvel Vs Capcom 3. It’s a very solid game, and totally worth checking out.

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