Injustice: Gods Among Us (PS3, Xbox 360, Wii U) Box Art(http://www.injustice.com)  Rated T for Teen by the ESRB.  What would happen if Earths mightiest heroes became our greatest threat? Injustice: Gods Among Us explores just that.  Joker planted a nuke in Metropolis and it will flatten the entire city.  The Joker is sitting comfortably in his submarine off shore ready to blow up Metropolis when Superman rushes in only to be attacked by Doomsday.  Superman takes Doomsday into space and Doomsday dies because of lack of oxygen.  As Doomsday dies Superman realizes that it wasn’t Doomsday but Lois Lane, who is pregnant with Superman’s child.  Joker had gassed Superman using Scarecrows fear toxin, which Joker laced with Kryptonite. Joker had also armed the nuke to blow up Metropolis once Lois Lanes heart beat stops.  So in essence the Joker used Superman to destroy Metropolis.  Superman takes this extremely poorly and decides the world needs to be ruled with an iron fist and that the only thing humans understand is fear.  This is where the games story mode starts.  NetherRealm has pulled out all the stops to make this the best DC comics game on the market.  Creating a deep story with all the action of a big budget Hollywood movie is no easy task.  Does Injustice: Gods Among Us stand up with the other gods of the fighting game genre or does this DC fighter deserve to be locked up in Arkham?

Injustice: Gods Among Us (PS3, Xbox 360, Wii U) Box ArtInjustice: Gods Among Us (PS3, Xbox 360, Wii U) Logo

(http://www.injustice.com)  Rated T for Teen by the ESRB.  What would happen if Earths mightiest heroes became our greatest threat? Injustice: Gods Among Us explores just that.  Joker planted a nuke in Metropolis and it will flatten the entire city.  The Joker is sitting comfortably in his submarine off shore ready to blow up Metropolis when Superman rushes in only to be attacked by Doomsday.  Superman takes Doomsday into space and Doomsday dies because of lack of oxygen.  As Doomsday dies Superman realizes that it wasn’t Doomsday but Lois Lane, who is pregnant with Superman’s child.  Joker had gassed Superman using Scarecrows fear toxin, which Joker laced with Kryptonite. Joker had also armed the nuke to blow up Metropolis once Lois Lanes heart beat stops.  So in essence the Joker used Superman to destroy Metropolis.  Superman takes this extremely poorly and decides the world needs to be ruled with an iron fist and that the only thing humans understand is fear.  This is where the games story mode starts.  NetherRealm has pulled out all the stops to make this the best DC comics game on the market.  Creating a deep story with all the action of a big budget Hollywood movie is no easy task.  Does Injustice: Gods Among Us stand up with the other gods of the fighting game genre or does this DC fighter deserve to be locked up in Arkham?

 
**WARNING** The following video may contain content inappropriate for children**


Presentation:
The way Injustice: Gods Among Us was promoted was one of the most in your face ways you will ever see.  The game was advertised everywhere, from internet ads, the Injustice Battle Arena, to TV spots, and an iOS game, all the way to a back story comic release.  This is by far one of the best advertised games of all time.   It was also advertised at different stores through pre-order bonuses.  Many different locations had different costumes and/or S.T.A.R Lab missions.  Injustice: Gods Among Us also offers a season pass so you can get the four DLC characters they are going to release for a reduced price.  Having already announced Lobo as the first DLC character. This shows they are dedicated to supporting this game.  Here is hoping for Booster Gold, Martian Manhunter, and Black Canary as DLC.

Injustice: Gods Among Us (PS3, Xbox 360, Wii U) Screenshots   Injustice: Gods Among Us (PS3, Xbox 360, Wii U) Screenshots   Injustice: Gods Among Us (PS3, Xbox 360, Wii U) Screenshots

Graphics:
Injustice: Gods Among Us has great graphics, especially for a fighting game.  NetherRealm put in a lot of efforts to make this one hell of an experience.  With gorgeous and over the top visuals, Injustice: Gods Among Us is one of the most visually enticing super hero fighter game on the market.  Besides a wealth of beautifully crafted models of your favorite super heroes  with alternate costumes, gorgeous and detailed multi-tiered levels, and brilliant over the top super moves with eye catching lighting effects will have your mind blown with tons of super hero action. NetherRealm has made Injustice: Gods Among Us not only fun to play, but an amazing game to watch.  
The colors in Injustice: Gods Among Us are extremely appealing.  NeatherRealm has done all it could to capture the essence of the comic books from which each of the heroes come from.  By mixing the bright vibrant colors that we come to expect from comics with a more realistic gritty style, Characters and Metropolis seem like a real life counterpart of their comic book representation.  NetherRealm has found a way to merge the two styles and weaved a authentic and unique universe.  The result is easily on of the best looking fighters to date in both graphics and art style. 

Sound:

Setting the bar for stories in fighting games doesn’t just happen with good graphics and a unique story.  It also takes good sound, which is something Injustice: Gods Among Us did not forget.  The voice acting cast is stellar and has a lot of stars from Troy Baker and Kevin Conroy to Phil LaMarr and Jennifer Hale.  The biggest surprise is the Joker, especially after Mark Hamill decided no more Joker.  The new Joker is voiced by Richard Epcar, and although he is not the voice actor we are all use to, he did a real bang up job.  The voice acting in Injustice: Gods Among Us is top-notch and it really shows that NetherRealm really cared about giving this game the attention to detail it deserved. 

The sound effects for Injustice: Gods Among us are done masterfully well.  It is hard to capture the feeling of a comic book super hero, but Injustice: Gods Among Us has done it very well.  Each punch, kick, shot, and super move feels amazingly epic and is a great testament to how much time was spent on this game.  It was also nice that each level interaction had its own sound.   Even the level transitions sound amazing and each slam or hit during them sound extremely painful. This attention to every detail in the sound is something more fighting games should put stock into. 

A really cool thing in Injustice: Gods Among Us is the music.  Once you beat the game the credits will play, during the credits you will be graced with an awesome song.  The song during the credits seems like a fanfare for your proud accomplishments for completing a level.   The other music is also done well and it seems to know its place. It does not over power the action, but it helps enhance the action without drowning out the beat of the fights. 

Injustice: Gods Among Us (PS3, Xbox 360, Wii U) Screenshots   Injustice: Gods Among Us (PS3, Xbox 360, Wii U) Screenshots   Injustice: Gods Among Us (PS3, Xbox 360, Wii U) Screenshots

Gameplay:
Crafting a new and unique fighting experience is easier said than done.  Although Injustice: Gods Among Us feels very much like Mortal Kombat it has found a lot of things to improve upon.  NetherRealm has learned a lot from Mortal Kombat and maybe even more so from Mortal Kombat vs. DC Universe.  You may think that this is just NetherRealm trying to do Mortal Kombat vs. DC Universe again, but you would be dead wrong.  This is a completely new game with new features, game modes, and especially a new focus.  This game aims to capture and wow fans of both Mortal Kombat and the DC Universe not combine them.

The shining gem of Injustice: Gods Among Us is the Story mode.  Fighters are not known for their story modes and it seems NetherRealm has set out to change this.  The story mode is not horribly long, only lasting about four hours. However, the story is told so well that you don’t want to stop playing to see the ending development.   One other thing that made the story mode so fun was the addition of mini games between some of the battles.  Granted not all the mini games were fun or done well, but the idea behind them was stellar and they were integrated into the story well.

The biggest difference between Injustice: Gods Among Us and other fighting games are the environments.  The environments in Injustice: Gods Among Us are so unique and interactive they are in a way characters themselves. Each level has its own unique feel, obstacles and challenges that make them all extremely diverse.  Every level has objects in them that you can interact with and after a little practice you can incorporate them into your combos.  This makes it so you can create combos on the fly using the environment.  The other big change to the levels is the fact that they are multi-tiered and have varying strategies because of that as well.    Knocking an opponent through a level transition does a great deal of damage so they are definitely something you shouldn’t ignore.  The new level features in Injustice: Gods Among Us are a very welcomed addition to the genre. 

The controls have changed from Mortal Kombat so that it could better fit different super heroes fighting styles.  You have your standard light, medium and hard hits but then there is a new addition which is the character power.  Each character has their own unique character power which when used correctly could change the tide of battle.  They range from things like Aquaman’s Water of Life, which lets you guard mid combo, to Solomon Grundy’s Pain Chain, which is allows you to perform a series of throws that can give buffs if enough throws are chained.  These character trait is great addition to a great fighting game.  The overall feel of the controls are easy to pick up for most newcomers, but hard enough to master in the long run. As your progress through the story mode, new comers will feel like a master as they seem control  each character skillfully.  The game’s difficult progresses in a moderate pace as you hone in on your fighting combos.

The X-Ray moves from Mortal Kombat have found their way into Injustice: Gods Among Us in the form of Super Moves.  These are basically the same thing as X-Rays and are triggered the same way.  Although concept is the same, the visuals and appeal have been improved to show the true power of each character in this game.  They are used like power meter in most fighting games.  But unlike most fighting games, the meter’s stored power can be used for a new Wager system which is triggered by the defending player in a combo.  Each player wagers a set amount of meter power, damage and health gain are based off of what is wagered.   Wagers can really turn the tide of battle and can even heal you if you are hit by a super.  This is a great come back mechanic and can really change a game around.  The nice thing about the wager system is that every character has unique banter when the wager starts.  Both the Supers and the Wagers are great additions Injustice: Gods Among Us.

S.T.A.R Lab missions do a great job of distracting you from the fighting.  The S.T.A.R Lab missions replace the Challenge Tower from Mortal Kombat but they have been greatly improved and in a way resemble a somewhat dumbed down story mode.  There are challenges for each character and each is very unique.   Not only are they fun and can take your mind off of the fighting. The S.T.A.R. Lab could offer up a reward if you complete them all.  This makes them even more enticing. 

Fighting games usually have a hard time with online play.  Mortal Kombat was known for its lack luster online play, but Injustice: Gods Among Us has found a way to make the online amazing.  You will not find frustratingly long lag in every match.  This is something that has plagued fighters for a long time and it is nice to see Injustice: Gods Among Us focus on fixing that.  This doesn’t mean that lag doesn’t exist, but it has made it much more rare. 

Although Injustice: Gods Among Us is a great game there are a few things that it could have done better.  The biggest problem with Injustice: Gods Among Us is that it doesn’t seem as well balanced as a lot of other fighting games on the market.  This by no means makes the game bad.  Perhaps the balancing will be fixed in a future patch.  Another thing that could use some improving is more rewards for tasks. They have done a decent job, but some of the tasks are fairly daunting for such a small reward.  It would be good to see more costumes or other bonus for some smaller tasks throughout the game.  The intros and outros could have also been varied to add more depth to the fights.  Maybe if the fight won by a margin, a different outro can used to reflect the outcome.   Besides these minor flaws, Injustice: Gods Among Us is on hell of a fighting game. 

Injustice: Gods Among Us (PS3, Xbox 360, Wii U) Screenshots   Injustice: Gods Among Us (PS3, Xbox 360, Wii U) Screenshots   Injustice: Gods Among Us (PS3, Xbox 360, Wii U) Screenshots

Longevity:
The story is hands down the best story ever to grace a fighting game but it is by no means long.  The story can be completed in less than four hours, but if you are looking for more fun offline there is a bunch to do.  Once you have completed the story you can go on to the Battles (Arcade Mode) or the S.T.A.R Labs missions.  The S.T.A.R Lab missions will keep you busy for a long time and there is even a costume to unlock, being completed with at least one star.  For the perfectionist, getting three stars on the S.T.A.R lab missions will take you a lot of time.  Online play holds the most replay value.  The online is exceptionally well done which makes it much more fun to play.  With very little lag and some fun online modes, it will keep you busy for a long time.  Trophy/Achievement hunters will have their hands full with Injustice: Gods Among Us.  The Trophy/Achievements are not tough, but they are extremely time consuming.

Injustice: Gods Among Us (PS3, Xbox 360, Wii U) Screenshots   Injustice: Gods Among Us (PS3, Xbox 360, Wii U) Screenshots   Injustice: Gods Among Us (PS3, Xbox 360, Wii U) Screenshots

Conclusion:
Injustice: Gods Among Us has done all it could do to become one of the best fighter on the market to date.  It has succeeded in many ways.  With the appealing story in a fighting game and the over the top action you expect from super heroes, NetherRealm showed their finesse in making a great fighting game.  Injustice: Gods Among Us will go down in history as one of the best fighters of all time.  If you are a fan of Mortal Kombat or a fan of the DC Universe, there is no question that this is the game to you.  NetherRealm has done a great job making Injustice: Gods Among Us accessible to people who don’t like fighters with the great story mode, a moderate difficulty progression, and the additional S.T.A.R Lab missions challenge.  It seems that Injustice: Gods Among Us covers it all which is seldom if it has ever been done.  With great gameplay experience and outstanding online mode, this game is a must buy and should be picked up right away.

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