(http://www.zotacusa.com/) ZOTAC sent us over a GTX 770, GTX 650 Ti Boost, and a GTX 630 to review and stress test using The Bureau: XCOM Declassified. The Computer we were running these graphics cards on should now be considered a higher end middle class PC. The PC was running a Phenom II x4 970 black edition, and had 8GB of Adata XPG RAM. In our stress test, we tested a busy combat scene in The Bureau for 60 seconds each.
(http://www.zotacusa.com/) In light of the new 2K Game, The Bureau: XCOM Declassified, many gamers want to play this game with a smooth experience. We have taken three graphics card from ZOTAC: GTX 770, GTX 650 Ti Boost, and GTX 630 up for a test.
ZOTAC sent us over a GTX 770, GTX 650 Ti Boost, and a GTX 630 to review and stress test using The Bureau: XCOM Declassified. The Computer we were running these graphics cards on should now be considered a higher end middle class PC. The PC was running a Phenom II x4 970 black edition, and had 8GB of Adata XPG RAM. In our stress test, we tested a busy combat scene in The Bureau for 60 seconds each. The alterations we made each time were adjusting the texture quality, word detail, anti aliasing, and shadow quality. We started our test with the ZOTAC GT 630 graphics card, which costs around $70. To get the game to run at slightly above 30 fps, we had to tone down the resolution to 720p, and keep all the above variables on low. The game itself didn’t look too bad, and ran pretty smooth. Console versions of the Bureau did look better than the ZOTAC GT 630 at this point. When we had the resolution at 1080 and had everything set on low, the game ran at a 23 fps on average, which isn’t terrible, but still makes the game very difficult to play, and not very fun to play either.
Next up was the ZOTAC GTX 650 TI Boost, which will cost around $150 at select retailers. With the 650 TI Boost we were able to turn the resolution back up to 1080, and when we turned everything on high (with the exception for physics and tessellation being off or low), the game averaged a frame rate of 28 fps. Which isn’t bad, but still provided unpleasant visuals and a somewhat unenjoyable gameplay experience. We then decided to run the shadow quality to low, and boy did things improve. Turning down the shadow quality didn’t diminish the graphics quality at all, it just made the shows slightly blocky, which honestly I barely noticed in gameplay. The frame rate improved significantly to an average of about 35 fps with everything on high, tessellation and physics off, and shadow quality on low. The game looked better than console versions at this point, and ran smooth as well.
Finally we had the joy of plugging in the ZOTAC GTX 770, which will cost around $270 at various retailers. We began the test by setting everything on high, and setting physics and tessellation at low and off. The results were fantastic, the game ran at an average of 36 fps. Then we turned on physics and tessellation, the game averaged about 32 fps. These numbers were very impressive, considering how much physics and tessellation affected the other lower priced graphics cards. The ZOTAC GTX 770 was able to handle all the alien lasers and extremely beautiful particle tessellation with ease. This card made the Bureau look vastly superior to the console version, and made many smaller items in the game shine and become noticeable. For the price, the GTX 770 sure performed better than I imagined. The only hang up is it does need a lot of power, so make sure your computer can handle it first.
All three graphics cards performed well for their price ranges, but it was interesting how significantly physics, tessellation, and shadow quality hindered the 650 and 630’s fps quality and smoothness. The ZOTAC GTX 770 essentially scoffed at the physics and tessellation, since turning those on didn’t diminish the fps quality as much as the other two cards. Obviously the 770 is the best, but it’s also $400. If you’re just looking for a card to run The Bureau, the ZOTAC GT 630 can do so at 720p with mostly everything on low settings. The ZOTAC GTX 660 Ti Boost made the Bureau look better than console versions, and could handle 1080p just fine on low. Finally, the ZOTAC GTX 770 could handle everything maxed out and on high, which is what anyone should expect out of a $400 graphics card. Hopefully this information will be helpful to gamers to making a decision for upgrading their graphics card for The Bureau: XCOM Declassified.